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OGL

Dagger: Simple Gaming with Kids

OPEN GAME LICENSE Version 1.0a



The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.

1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.

2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.

3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.

4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use, the Open Game Content.

5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.

6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.

7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.

8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.

9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.

10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.

11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.

12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.

13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.

14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.

15. COPYRIGHT NOTICE

Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.

System Reference Document 5.0 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.

Dungeon Questing Rules Copyright 2016, Mikael Hassel.

Many monster descriptions adapted from Delving Deeper Reference Rules Hypertext Copyright 2014, Simon J. Bull.

Many monster descriptions adapted from Bloody Basic – Classic Edition, Copyright 2014, John M. Stater. Author: John M. Stater.

Movement Rates adapted from Labyrinth LordTM Copyright 2007-2009, Daniel Proctor. Author Daniel Proctor.

Monster attacks and damage adapted from System Reference Document 5.1 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.

Dagger: Toolkit for Gaming with Children Copyright 2015, Brave Halfling by John Adams.

END OF LICENSE

Dagger: Simple Gaming with Kids Copyright 2017 Brave Halfling by John Adams.


Sharp Swords & Sinister Spells RPG

INTRODUCTIONSharp Swords & Sinister Spells is based on the System ReferenceDocument v3.5 (“SRD”), which is Open Game Content. The textof the Open Game License itself is not Open Game Content.Instructions on using the License are provided within the Licenseitself.Designation of Open Game Content: The entire text in this book(except the Open Game License, as noted above, and the ProductIdentity License, below) is Open Game Content, released underthe Open Game License, Version 1.0a (reproduced below) asdescribed in Section 1(d) of the License. Artwork incorporatedin this document is not Open Game Content, and remains theproperty of the copyright holder.Designation of Product Identity: Product identity is not OpenGame Content. The following is designated as product identitypursuant to OGL v1.0a(1)(e) and (7): (A) product and productline names, including Sharp Swords & Sinister Spells; (B) allartwork, logos, symbols, graphic designs, depictions, likenesses,formats, poses, concepts, themes and graphic, photographic andother visual representations; © logos and trademarks, includingany trademark or registered trademark clearly identified asproduct identity by the owner of the product identity, and whichspecifically excludes the open game content.More information on the Open Game License can be found at:http://www.wizards.com/d20OPEN GAME LICENSE VERSION 1.0AThe following text is the property of Wizards of the Coast, Inc.and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). AllRights Reserved.1. Definitions: (a)“Contributors” means the copyright and/ortrademark owners who have contributed Open Game Content;(b)“Derivative Material” means copyrighted material includingderivative works and translations (including into other computerlanguages), potation, modification, correction, addition,extension, upgrade, improvement, compilation, abridgment orother form in which an existing work may be recast, transformedor adapted; © “Distribute” means to reproduce, license, rent,lease, sell, broadcast, publicly display, transmit or otherwisedistribute; (d)“Open Game Content” means the game mechanicand includes the methods, procedures, processes and routinesto the extent such content does not embody the Product Identityand is an enhancement over the prior art and any additionalcontent clearly identified as Open Game Content by theContributor, and means any work covered by this License,including translations and derivative works under copyright law,but specifically excludes Product Identity. (e) “Product Identity”means product and product line names, logos and identifyingmarks including trade dress; artifacts; creatures characters;stories, storylines, plots, thematic elements, dialogue, incidents,language, artwork, symbols, designs, depictions, likenesses,formats, poses, concepts, themes and graphic, photographic andother visual or audio representations; names and descriptions ofcharacters, spells, enchantments, personalities, teams, personas,likenesses and special abilities; places, locations, environments,creatures, equipment, magical or supernatural abilities or effects,logos, symbols, or graphic designs; and any other trademark orregistered trademark clearly identified as Product identity by theowner of the Product Identity, and which specifically excludesthe Open Game Content; (f) “Trademark” means the logos,names, mark, sign, motto, designs that are used by a Contributorto identify itself or its products or the associated productscontributed to the Open Game License by the Contributor(g) “Use”, “Used” or “Using” means to use, Distribute, copy,edit, format, modify, translate and otherwise create DerivativeMaterial of Open Game Content. (h) “You” or “Your” means thelicensee in terms of this agreement.2. The License: This License applies to any Open Game Contentthat contains a notice indicating that the Open Game Contentmay only be Used under and in terms of this License. You mustaffix such a notice to any Open Game Content that you Use. Noterms may be added to or subtracted from this License exceptas described by the License itself. No other terms or conditionsmay be applied to any Open Game Content distributed usingthis License.3. Offer and Acceptance: By Using the Open Game Content Youindicate Your acceptance of the terms of this License.4. Grant and Consideration: In consideration for agreeing to usethis License, the Contributors grant You a perpetual, worldwide,royalty-free, nonexclusive license with the exact terms of thisLicense to Use, the Open Game Content.5. Representation of Authority to Contribute: If You arecontributing original material as Open Game Content, Yourepresent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by thisLicense.6. Notice of License Copyright: You must update theCOPYRIGHT NOTICE portion of this License to include theexact text of the COPYRIGHT NOTICE of any Open GameContent You are copying, modifying or distributing, and Youmust add the title, the copyright date, and the copyright holder’sname to the COPYRIGHT NOTICE of any original Open GameContent you Distribute.7. Use of Product Identity: You agree not to Use any ProductIdentity, including as an indication as to compatibility, except asexpressly licensed in another, independent Agreement with theowner of each element of that Product Identity. You agree notto indicate compatibility or co-adaptability with any Trademarkor Registered Trademark in conjunction with a work containingOpen Game Content except as expressly licensed in another,independent Agreement with the owner of such Trademark orRegistered Trademark. The use of any Product Identity in OpenGame Content does not constitute a challenge to the ownershipof that Product Identity. The owner of any Product Identity usedin Open Game Content shall retain all rights, title and interest inand to that Product Identity.8. Identification: If you distribute Open Game Content Youmust clearly indicate which portions of the work that you aredistributing are Open Game Content.9. Updating the License: Wizards or its designated Agents maypublish updated versions of this License. You may use anyauthorized version of this License to copy, modify and distributeany Open Game Content originally distributed under anyversion of this License.10. Copy of this License: You MUST include a copy of this Licensewith every copy of the Open Game Content You Distribute.11. Use of Contributor Credits: You may not market or advertisethe Open Game Content using the name of any Contributorunless You have written permission from the Contributor to doso.12. Inability to Comply: If it is impossible for You to complywith any of the terms of this License with respect to some orall of the Open Game Content due to statute, judicial order, orgovernmental regulation then You may not Use any Open GameMaterial so affected.13. Termination: This License will terminate automatically if Youfail to comply with all terms herein and fail to cure such breachwithin 30 days of becoming aware of the breach. All sublicensesshall survive the termination of this License.14. Reformation: If any provision of this License is held to beunenforceable, such provision shall be reformed only to theextent necessary to make it enforceable.15. COPYRIGHT NOTICEOpen Game License v 1.0 Copyright ©2000, Wizards of theCoast, Inc.System Reference Document Copyright ©2000-2003, Wizardsof the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, SkipWilliams, Rich Baker, Andy Collins, David Noonan, RichRedman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, JamesWyatt, based on original material by E. Gary Gygax and DaveArneson.The original roleplaying game “The Black Hack” text, tables, allartwork, logos and layout are Copyright 2016, David Black.“Additional Things” text, tables, artwork and layout are Copyright2016, David Black.“Sharp Swords & Sinister Spells” Copyright ©2016 DiogoNogueira.