Friday, December 9, 2016

Dagger - Random Treasure

*Dagger: Simple Gaming with Kids is getting a major update and we are using this series to present the changes. The new edition of Dagger features no levels, 1d6 and 2d6 mechanics, and many optional random charts to increase the fun of gaming with kids. 

To randomly determine the treasure for a monster (or group of monsters), roll a 1d6 and add the monster’s hit dice, and consul the following table:

Roll 1d6 + monster’s # of Hit Dice:

1-3 No Treasure

4 - 5 Coin Purse
  • 1d6 Gold Coins

6 - 7 Sack of Treasure
  • 1d6 x 10 Gold Coins
  • 3 in 6 chance of 1 Fancy Stone
  • 2 in 6 chance of 1 Gem
  • 1 in 6 chance of 1 Magic Item

8 - 9 Treasure Chest
  • 1d6 x 100 Gold Coins
  • 2d6 Fancy Stones
  • 1d6 Gems
  • 1 Magic Item plus 1 in 6 chance of a 2nd Magic Item

10+ Treasure Horde

  • 1d6 x 1000 Gold Coins
  • 1d6 x 10 Fancy Stones
  • 1d6 x 10 Gems
  • 1d6 Magic Items

Treasure and Treasure Tables have been adapted from Bloody Basic: Classic Edition and Dungeon Questing.

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