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Showing posts from December, 2016

Dagger - Random Treasure

*Dagger: Simple Gaming with Kids is getting a major update and we are using this series to present the changes. The new edition of Dagger features no levels, 1d6 and 2d6 mechanics, and many optional random charts to increase the fun of gaming with kids. 
To randomly determine the treasure for a monster (or group of monsters), roll a 1d6 and add the monster’s hit dice, and consul the following table:
Roll 1d6 + monster’s # of Hit Dice:
1-3No Treasure
4 - 5Coin Purse 1d6 Gold Coins
6 - 7Sack of Treasure 1d6 x 10 Gold Coins 3 in 6 chance of 1 Fancy Stone 2 in 6 chance of 1 Gem 1 in 6 chance of 1 Magic Item
8 - 9Treasure Chest 1d6 x 100 Gold Coins

Dagger - Goblin & Orc

Goblin Armor Class: 8 Hit Points: 1d6-1 Attack: small sword, axe, or bow Damage: 1d6 Special: - 1 to hit in sunlight Move: 6 squares Save: 11 Number Encountered: 1d6 (small party) 2d6 (large party)
Goblins are small humanoids with brilliantly hued skin (green, blue, scarlet, etc.) and fangs. They wear leather armor, carry small shields and fight with small axes, small swords, or bow. If a fight is not going well, goblins will run away or run and hide.
*Description adapted from Bloody Basic Classic Edition.

Goblin: AC 8; HP 1d6-1; ATK small sword, axe, or bow; DMG 1d6; SP None; MV 6; SV 11.

Armor Class: 8
Hit Points: 1d6 hit points
Attack: sword, axe, or bow (4/12 squares)
Damage: 1d6
Special: None
Move: 6 squares
Save: 10
Number Encountered: 1d6 (small party) 2d6 (large party)

Orcs are human-sized goblinoids with green skin and pig faces. They often serve as mercenaries in the armies of evil lords and wizards. Orcs wear leather armor (or better if provided by their lord) and usually attack wi…